Hey, my name is

Jérôme Dathueyt

Senior fullstack engineer

Jerome Dathueyt. - Full Stack Engineer
About

Over the years, I have honed my expertise in the web and JavaScript ecosystems while exploring a wide range of technologies, including independent game development and the creation of complex web applications.

As a freelancer, I have taken on various responsibilities, from consulting and software architecture to overseeing the transition from Proof of Concept (PoC) to production-ready solutions. I combine technical rigor with creativity to design robust, scalable architectures that meet the demands of the projects I work on.

My insatiable curiosity drives me to continually challenge myself through personal projects that consistently enhance my skills. This curiosity also extends to the DevOps field and cloud technologies, which I integrate with my backend expertise to develop high-scale projects.

My ambition is to continue exploring new technologies, innovating, and contributing to ambitious projects within dynamic teams. Proactive and adaptable, I thrive in environments that are constantly evolving.

Experiences
Fullstack Developer
Weekera
July 2022 - Now
SvelteKit
DevOps
Content creator
Chinq.fr - Dofus community website
April 2021 - June 2021
Side Project
Vue.js
CTO
Eclozion - Start up
Aug. 2019 - July 2021
React
AWS
Consultant - Lead front
Sidy - Start up office management
Sept. 2020 - Oct. 2020
Vue.js
Assistant IT
Saint Mamet
June 2017 - June 2019
IT
Portfolio
Here are some of my personal projects that I am proud to showcase. These projects represent my drive to express innovative ideas and continuously learn by taking on new challenges through side projects.
World of Stony
An infinite 16-bit MMORPG, entirely developed from scratch, encompassing both front-end and back-end.
June 2024 - Present
|
SvelteKit
NodeJS
Redis
AWS
Procedural Generation
Provides an infinite map for players to explore.
Decentralized Server Architecture
The system is fully distributed, enabling infinite horizontal scaling as needed.
Deterministic AI Behavior
Monster movements are deterministic regardless of server conditions.
Comprehensive Monitoring
Custom tools were developed to monitor players, monsters, builds, and resources in real time.
Krosmo
A social network platform, similar to Facebook, tailored for the Ankama Games community.
May 2023 - Sept. 2023
|
SvelteKit
Redis
RedisGraph
GraphQL
NodeJS
Advanced Social Graph
Designed a robust architecture with RedisGraph to efficiently manage social relationships.
Maintainable API Design
Developed production-ready API endpoints using GraphQL schemas to ensure maintainability.
Cloud-Native Deployment
This fan project is fully hosted in the cloud, utilizing Netlify and AWS for scalable and reliable service.
Feature-Rich Implementation
Implemented key features such as a feed algorithm based on user interactions, supported by dedicated analytics for each post and comment.
Sui Quests
A simple engagement application designed for the SUI blockchain ecosystem.
Feb. 2024 - July 2024
|
SvelteKit
NodeJS
SUI Blockchain
Third-Party APIs
SaaS
Wallet-Based Login
Integrated SUI Blockchain to enable user login via their wallet.
API Integration
Incorporated multiple APIs, including X and Instagram, to track user engagement.
Blockchain Verification
Utilized blockchain data to verify specific goals, such as holding cryptocurrencies or NFTs.
SaaS-Ready Features
Implemented features such as a payment system and rate limiting to deliver a complete SaaS solution.
Chinq | Les Parchomanciens | Osatopia
Various fan sites developed for Dofus game community events.
A few months in 2021 and 2022
|
React
NodeJS
MongoDB
Serverless
AWS
Rapid Development
These websites were typically created within 4 weeks to align with the event timelines.
High Traffic Management
Events like Chinq attracted over 9 million visits in less than 1 month.
High Availability
All APIs are hosted on AWS using API Gateway and Netlify CDN for maximum availability.
Efficient Deployment
Projects were deployed using Serverless for the backend and Netlify CI/CD for the frontend.
Lucky World
A unique French Minecraft MMORPG server, developed in Java since February 2014, focused on innovation and pushing the boundaries of what's possible.
Feb. 2014 - June 2019
|
Java
Spigot
RabbitMQ
Networked Architecture
The server infrastructure uses multiple layers to enable user interactions across different servers. All communications are handled via RabbitMQ.
Quest System
Implemented a unique quest system with objectives like crafting, collecting, and fighting to offer a true RPG experience.
Social Features
Players can engage through chat channels, group mechanics with shared experience, and a trade system, fostering real player interaction.
Java Expertise
I have worked on Minecraft server development from 2014 to 2019, continually innovating with Java and Spigot to push the limits of what can be achieved.
Contact
Feel free to reach out to me on LinkedIn or via email. I’ll be happy to respond as quickly as possible.